Tuesday, January 25, 2011

Feed the Bunnies!!!!

Feeding bunnies water and cabbage is a great way to kill bunnies! As is Earthquake, Crow Bar, Kitchen Wisks, Acid Rain, Ebola Virus, or the Hositle Pentacostal. Let it be known that I am not talking about killing real, cute, fuzzie, living bunnies. I'm talking about Sinster Bunnies, Super Bunnies, Lone Ranger Bunny, Lumbering Bunnies, and even Gleeful Bunnies. They are the stars of my family's favorite card game...Killer Bunnies and the Quest for the Magic Carrot. Basically the object of the game is to collect bunnies, kill other players bunnies, and collect carrots. And if you have the "magic carrot" in the end you win the game.

It all started in February 2009 when my sister's friend introduced her and my brother-in-law during her recovery from Claude. And it was an instant hit. This is a great game. It is fun, challenging, frustrating, and we all just have a blast when playing. Which has become almost weekly now that both Molly and Chris, James and I have all eleven booster decks (thank you Rich! you are the best!!!) each.

The gentleman who created Killing Bunnies was most likely on something, but the more a read Bunny Bits, I believe he was a bored sailor on an aircraft carrier and created the game to pass the time. There are some crazy cards that twist the game inside and out. As a matter of fact, during last Saturday night's game all the water and cabbage cards (which you need to feed your bunnies) were taken away but then were given back later on. It was kind of scary there with no water and cabbage cards. I'm getting a head of myself.

It can be a bit daunting the first time you play, but it is worth it. Because once you get the basics the sky is the limit. Oh! And there are three other variations you can play too: Kinder Bunnies (the kinder, gentler bunnies--which you still get to kill), Killer Bunnies and the Journey to Jupiter (its a card and board game rolled into one and is awesome), and Killer Bunnies and the Ultimate Odyssey (which we haven't tried yet but has to be just as fun).

I do want to give some advice about age appropriateness of the games. For kids ten and under I think that Kinder Bunnies will be their limit. The rules aren't that complex and the cards are easy to understand. The other Killer Bunnies (Quest, Journey, and Odyssey) have some complex rules and the cards can take some time to comprehend and understand. Jaime loves Kinder Bunnies but has no interest in Killer Bunnies. But Joe loves Killer Bunnies.

Basically if you are looking for a fun and interactive game to waste a Saturday night away on then check out Killer Bunnies and the Quest for the Magic Carrot. Game night will never be the same.

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